Unity package preview

Unity package preview

Motive Engine

A lightweight Unity package for building NPCs that choose actions using transparent, tunable scores instead of opaque black-box behaviour.

Motive Engine industrial logo

What it returns

Motive Engine evaluates agent traits against context signals and returns a transparent decision payload your game can route into existing systems.

  • selected motive
  • confidence
  • ranked motives
  • explanation
  • response key

What it does not do

The product boundary stays clean. Response keys are hooks, not a hidden gameplay stack.

  • does not move NPCs
  • does not animate, fight, or pathfind
  • does not run dialogue trees, GOAP, or LLM NPC behavior
  • does not execute gameplay responses

Package status

Unity-ready, not public-download yet.

Motive Engine is tested as a UPM package and Asset Store export, but the public website should route access through contact until the release channel is decided.

Package
com.prettynerdee.motiveengine
Version
0.1.0
Unity LTS baseline
2022.3.62f3 LTS
Unity 6 smoke-tested
6000.4.10f1

Decision Labs

Four sample scenes, one decision layer.

Tactical, horror, faction, and narrative samples show how Motive ranks intent, confidence, explanations, and response keys without owning the rest of your game.

Runtime resultcom.prettynerdee.motiveengine
selected motiveprotect_position
protect_position
88%
negotiate
76%
reveal
61%
retreat
27%

Explanation: pressure and tactical risk outweigh trust. Response key: fire_existing_hook

Tactical CombatHorror NPCFaction PressureNarrative Tone/Event